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1. Perpetuum Online - Eve with MechWarriors. Incredible rip off. - in EVE General Discussion [original thread]
Yeah the UI similarities are striking, in the second last screen shot there is a market interface almost identical to EvEs' with item navigation the same as in EFT. I Don't understand the language there but it's seems it has two categories of lazo...
- by Yon Andon - at 2009.11.09 11:31:00
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2. [Proposal] Visual representation of directional scanner's cone/radius - in Assembly Hall [original thread]
supported, this is a big usability issue because for low angles you're not really sure where the center of your ship is and the camera doesn't pan 100% smoothly. This ought to have been in from the beginning. -------------------- I only poast whe...
- by Yon Andon - at 2009.07.05 18:35:00
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3. [Proposal] How to solve blobbing and to encourage smaller gangs. - in Assembly Hall [original thread]
Yeah too exploitable and not sure if it's necessary to do anything like this although it sucks to be primarymeltend in 3 seconds. Here is an idea I had some time ago but I think it would be tricky to balance. Create a new module that remotely "b...
- by Yon Andon - at 2009.07.05 18:30:00
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4. [Proposal] - "Back to Login Screen" button - in Assembly Hall [original thread]
Indeed
- by Yon Andon - at 2009.06.23 22:52:00
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5. Make it so that all players involved in a kill receive its killmail - in Assembly Hall [original thread]
Indeed. Furthermore already fetched kms should be cached on the client and only new ones fetched. It appears that each time you go into your combat log everything is fetched with delay. Also filters for displaying logs based on target name, syste...
- by Yon Andon - at 2009.06.23 22:50:00
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6. [ISSUE] Logistics into kill mails - in Assembly Hall [original thread]
Indeed -------------------- I only poast when I haz drinked
- by Yon Andon - at 2009.06.23 22:44:00
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7. [ISSUE] What's in the works for FW? - in Assembly Hall [original thread]
Indeed
- by Yon Andon - at 2009.06.23 22:42:00
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8. First player ever - in EVE General Discussion [original thread]
Originally by: MONK LUBIN Originally by: Rodj Blake According to this devblog it was Dagny. He must have felt very lonely. Dagny is an icelandic girls name. First internet spaceship fighter a girl?
- by Yon Andon - at 2009.06.19 12:22:00
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9. Battle-Recorder & Battle-Player + Eve O's in-game fight record tool - in Player Features and Ideas Discussion [original thread]
Epic! Should be able to include multiple cameratracks and audio tracks with a recording too. An alliance tourny with improved cameratracks and existing commentary could get a lot of people donwloading the client and starting a trial account to wa...
- by Yon Andon - at 2009.06.12 12:48:00
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10. 35M playa looking for some hot action. - in Alliance and Corporation Recruitment Center [original thread]
Edited by: Yon Andon on 06/01/2009 17:49:13 Edited by: Yon Andon on 06/01/2009 17:48:15 I can fly inties, cov-ops, recons, hacs, t2 fitted BS-ers (I am a t2 fitted BS-er btw) but no capital ships, I have religiously avoided those since I l...
- by Yon Andon - at 2009.01.06 17:47:00
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11. Eve Fitting Tool - in Ships and Modules [original thread]
Great tool Gripen. I'd like to bump my idea though since a few months ago (P70), in case you missed it: Don't attach implant sets to a character, have them definable in a separate window and then add an "Implants" drop-down next to the "Current S...
- by Yon Andon - at 2008.12.15 13:31:00
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12. The Best looking Avatar! I am In the Top 20! PlS, Post whocancompete! - in EVE General Discussion [original thread]
What does the winner get? Beer and strippers?
- by Yon Andon - at 2008.12.01 12:14:00
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13. [Request] Bring back the alliance tournament! - in Assembly Hall [original thread]
Indeed
- by Yon Andon - at 2008.10.24 10:33:00
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14. [Proposal] Ship fitting made easy - in Assembly Hall [original thread]
Edited by: Yon Andon on 14/08/2008 21:55:42 /signed The fittings could be saved on the client just like the overview settings are if server load is a problem. Ought to be exportable/importable as well so saving on clients won't be an issue, ...
- by Yon Andon - at 2008.08.14 21:55:00
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15. CSM - CCP Meeting 001 - 0027 Drone Implants - in Assembly Hall [original thread]
Originally by: Tarminic Edited by: Tarminic on 12/07/2008 23:56:39 Requested Drone Implants: -Damage -Speed -Durability -Signature Radius (reduction, obviously) -Tracking -E-War Effectiveness I also think that we're way overdue for T2...
- by Yon Andon - at 2008.07.20 21:13:00
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16. [Proposal] Skill: Advanced Infomorph Psychology - in Assembly Hall [original thread]
/signed Being able to jump somewhere and back is what matters, could be done by simply not applying the 24 hour counter if you're jumping to a clone that was active less than 24 hours ago, i.e. it's still "fresh". That way if you jump you can jum...
- by Yon Andon - at 2008.07.19 20:22:00
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17. CSM - CCP Meeting 001 - 0001 Skill Queue Functionality - in Assembly Hall [original thread]
Originally by: Karina Harington I really have to object to the notion that having to change skill training encourages people to play. It encourages them to log in, sure, but only to change their skill. People play, but only because they wa...
- by Yon Andon - at 2008.07.19 00:17:00
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18. [Issue] Arazu/Lachesis/Celestis/Maulus/Keres need a boost - in Assembly Hall [original thread]
Originally by: Roger Douglas Edited by: Roger Douglas on 18/07/2008 22:04:23 Signed. Specialized RSD ships should actually function close to what existed pre-nerf... Edit: To answer the CSM quesiton, the point of gallente EWAR ships ...
- by Yon Andon - at 2008.07.19 00:00:00
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19. Please send killmails to everyone - in Player Features and Ideas Discussion [original thread]
Originally by: CCP Chronotis Originally by: Mike Rowlings Chronotis, why didn't you guys actually come up with an in-game integrated players rankings/killboard design instead of Kill Mails? It is up to the involved parties to...
- by Yon Andon - at 2008.07.18 23:08:00
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20. Eve Fitting Tool - in Ships and Modules [original thread]
I just love EFT, saves a lot of headaches. Here's a couple of ideas for it: 1. Don't attach implant sets to a character, have them definable in a separate window and then add an "Implants" drop-down next to the "Current Setup" and "Character" dro...
- by Yon Andon - at 2008.07.08 23:47:00
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